Palm intelligent game computer capable of inducing palm action |
Title: |
Palm intelligent game computer capable of inducing palm action |
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Application Number: |
200410071125 |
Application Date: |
2004/07/29 |
Announcement Date: |
2005/03/02 |
Pub. Date: |
2007/12/19 |
Publication Number: |
1588275 |
Announcement Number: |
100356299 |
Grant Date: |
2007-12-19 |
Granted Pub. Date: |
2007-12-19 |
ApplicationType: |
Invention |
State/Country: |
11[China|beijing] |
IPC: |
G06F 3/00 |
Applicant(s): |
Tsinghua Univ. |
Inventor(s): |
Wang Xiaohao, Tang Fei, Yu Yangchun |
Key Words: |
Palm, intelligent game computer, induce, palm action |
Abstract: |
This invention discloses a pocket brainpower computer for games belonging to electronic game which induces palm behavior. Its structure: link signal detection module, data storage module, liquid crystal display module, power manage module, bunch communication module, keyboard and sounder on the corresponding lead-through foot around the microprocessor, join accelerometer and gaussmeter, signal detection, connect bunch communication module and PC in the game box. It induces the pose and move of the game itself by using kinds of sensor, simulates practical situation, emulates relative movement on the liquid crystal display screen, designs relevant program, finishes kinds of games. Excluding for entertainment, it can also be used to train the hands movement of children, rehabilitation. Through setting bunch communication circuit, it makes true of information transmission between games and PC, thus information share of the same game. |
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Last Update |
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2008-4-17 |
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Selected patents owned by Tsinghua University filed in 2005 are loaded. |
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2008-3-31 |
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Selected patents owned by Tsinghua University filed in 2006 and 2007 are load. |
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